Assetto Corsa Competizione (ACC), developed by Kunos Simulazioni and published by 505 Games, is the official GT World Challenge game. Powered by Unreal Engine 4 and a refined physics engine from Assetto Corsa, ACC delivers stunning visuals and unmatched realism in modern GT racing.
P | Name | Nationality | Grid Rating |
---|---|---|---|
1631 | Joel Knox | ๐ฌ๐ง | 2,000 |
1631 | Giuseppe Ambrosio | 2,000 | |
1631 | Matthew Smith | 2,000 | |
1631 | Rob Dee | ๐บ๐ธ | 2,000 |
1631 | Steven Lithgow | 2,000 | |
1631 | Leonardo Sabbi | ๐ฎ๐น | 2,000 |
1631 | Alex Broadway | ๐ฌ๐ง | 2,000 |
1631 | Billy Lancaster | ๐ฌ๐ง | 2,000 |
1631 | Ferenc Kallรณ | ๐ญ๐บ | 2,000 |
1631 | Jeandre "Frankie" Beukes | ๐ฟ๐ฆ | 2,000 |
1631 | Adam Mattox Connelly | ๐ฌ๐ง | 2,000 |
1631 | Felipe Gallardo | ๐จ๐ฑ | 2,000 |
1631 | David Thomas | ๐ฌ๐ง | 2,000 |
1631 | Matus Verchola | ๐ธ๐ฐ | 2,000 |
1631 | Noah Brown | ๐ฌ๐ง | 2,000 |
1631 | Adam Pyle | ๐ฌ๐ง | 2,000 |
1631 | Carlos Domingos | ๐ต๐น | 2,000 |
1631 | Pete Braun | ๐บ๐ธ | 2,000 |
1631 | Josias Liriano T. | ๐ฉ๐ด | 2,000 |
1631 | Arnell Nasby | ๐บ๐ธ | 2,000 |
1631 | Conner Tuggle | ๐บ๐ธ | 2,000 |
1631 | Dilan Beekman | ๐ณ๐ฑ | 2,000 |
1631 | Juul Erkens | ๐ณ๐ฑ | 2,000 |
1631 | Jeevan Chaggar | 2,000 | |
1631 | Joe Shildrake | ๐บnited ๐ฐingdom | 2,000 |
1631 | Etienne Horbach | ๐ณ๐ฑ | 2,000 |
1631 | Sebastian Jezek | ๐ฉ๐ช | 2,000 |
1631 | Bart Siskin | ๐ฌ๐ง | 2,000 |
1631 | Tristan Wong | ๐ฌ๐ง | 2,000 |
1631 | Fabio Braga | ๐ง๐ท | 2,000 |
1631 | Bert Monster | ๐จ๐ฆ | 2,000 |
1631 | Brendan McCallion | ๐ฎ๐ช | 2,000 |
1631 | Dan Smith | 2,000 | |
1631 | Barry Gibbons | ๐ฌ๐ง | 2,000 |
1631 | Suvada Tamรกs | ๐ญ๐บ | 2,000 |
1631 | Sebastian Plotnik | ๐ต๐ฑ | 2,000 |
1631 | Dean Ragan | ๐ฌ๐ง | 2,000 |
1631 | Shaun Prinsloo | ๐ฟ๐ฆ | 2,000 |
1631 | Santiago Cediel | ๐จ๐ด | 2,000 |
Our Auto Insights with Delta AI will instantly point out what you should be focused on to unlock more lap time faster. Braking, Entry, Apex, Exit. For LMU, iRacing, ACC, AC and GT7.