Assetto Corsa Competizione (ACC), developed by Kunos Simulazioni and published by 505 Games, is the official GT World Challenge game. Powered by Unreal Engine 4 and a refined physics engine from Assetto Corsa, ACC delivers stunning visuals and unmatched realism in modern GT racing.
P | Name | Nationality | Grid Rating |
---|---|---|---|
1629 | Roberts Stepins | π¬π§ | 2,000 |
1629 | Cian Macken | π¬π§ | 2,000 |
1629 | Scott Toghill | π¬π§ | 2,000 |
1629 | Alexander Perez | 2,000 | |
1629 | Michael Franken | π΅π· | 2,000 |
1629 | Jeremy Butler | πΊπΈ | 2,000 |
1629 | Ellis Kent | π¬π§ | 2,000 |
1629 | Joel Knox | π¬π§ | 2,000 |
1629 | Giuseppe Ambrosio | 2,000 | |
1629 | Matthew Smith | 2,000 | |
1629 | Rob Dee | πΊπΈ | 2,000 |
1629 | Steven Lithgow | 2,000 | |
1629 | Alex Broadway | π¬π§ | 2,000 |
1629 | Billy Lancaster | π¬π§ | 2,000 |
1629 | Ferenc KallΓ³ | ππΊ | 2,000 |
1629 | Adam Mattox Connelly | π¬π§ | 2,000 |
1629 | Felipe Gallardo | π¨π± | 2,000 |
1629 | Gareth Gurnell | πΏπ¦ | 2,000 |
1629 | David Thomas | π¬π§ | 2,000 |
1629 | Noah Brown | π¬π§ | 2,000 |
1629 | Adam Pyle | π¬π§ | 2,000 |
1629 | Henry Sampson | 2,000 | |
1629 | Carlos Domingos | π΅πΉ | 2,000 |
1629 | Pete Braun | πΊπΈ | 2,000 |
1629 | Josias Liriano T. | π©π΄ | 2,000 |
1629 | Arnell Nasby | πΊπΈ | 2,000 |
1629 | Conner Tuggle | πΊπΈ | 2,000 |
1629 | Juul Erkens | π³π± | 2,000 |
1629 | Jeevan Chaggar | 2,000 | |
1629 | William WB | 2,000 | |
1629 | Joren Verhaest | π§πͺ | 2,000 |
1629 | Dan Smith | 2,000 | |
1629 | Barry Gibbons | π¬π§ | 2,000 |
1629 | Tyler Fiorda | 2,000 | |
1629 | Suvada TamΓ‘s | ππΊ | 2,000 |
1629 | Sebastian Plotnik | π΅π± | 2,000 |
1629 | Andrey Cherednychenko | πΊπ¦ | 2,000 |
1629 | Shaun Prinsloo | πΏπ¦ | 2,000 |
1629 | Sascha Jagow | π©πͺ | 2,000 |
Our Auto Insights with Delta AI will instantly point out what you should be focused on to unlock more lap time faster. Braking, Entry, Apex, Exit. For LMU, iRacing, ACC, AC and GT7.