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TAC Touring Car Xtreme Championship

Hosted by Triumph Apex Competition AC on PC Followers Only

Triumph Apex Competition™ League Rules

 1) GENERAL COMMITMENT

1.1 Each championship and competition is managed by the Triumph Apex Competition Board of Directors (TAC-DB).

1.2 Any proposal for specific regulations must be submitted to the TAC-DB and determined through a Community vote (only in a closed session with drivers). Inclusion of a track in the Calendar is subject to approval by the TAC-DB.

1.3 Any changes to the Calendar can only be made by the TAC-DB.

1.4 The cancellation of any race on the Calendar can be determined by a Community vote (only in a closed session with drivers).

1.5 Triumph Apex Competition (TAC-DB) is responsible for any actions, rules, and decisions that disrupt the "Administration," "Regulation," and "Course of the Race," and drivers and teams have the right to complain and boycott inappropriate decisions.

1.6 Teams and drivers are required to use all programs and applications mandated by  TAC-DB.

 2) GENERAL CONDITIONS

2.1 Ensuring compliance with all rules by all relevant individuals is the responsibility of the participant. If a participant cannot be present personally, they must nominate their representative (Backup Pilot) in writing.

2.2 Confirmed participants are jointly and severally responsible for any part of the competition they enter.

2.3 Any allegation of a driver cheating must be reported explicitly.

2.4 No driver can be approved or compete outside the agreement of TAC-DB.

 3) CHAMPIONSHIP RACE RULES

3.1 Competitions are divided into various race categories as defined in Technical Regulations.

3.2 All rights of each competition are reserved by Triumph Apex Competition.

3.3 The maximum number of races in the championship is 11, with a minimum of 5.

3.4 The final list of races is published by TAC-DB.

3.5 If there are fewer than five (5) cars in a race, it may be canceled. 

4) DRIVER AND TEAM CHAMPIONSHIP RULES

4.1 The Season Champion title will be awarded to the driver with the highest points based on all results during the season.

4.2 The OWS Teams Champion title will be awarded to the team with the highest points considering the results of both cars.

4.3 Points for each race in each category will be awarded according to the following list for both titles:

᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼        ᲼Driver 25p

                             Driver 18p

                             Driver 15p

                             Driver 12p

                             Driver 10p

                             Driver 8p

                             Driver 6p

                             Driver 4p

                             Driver 2p

                             Driver 1p 

4.3.1 In addition to the above, one (1) point will be awarded to the driver who achieves the fastest lap.

4.3.2 If a driver who completes the valid lap time of the race does not finish within the top ten (10) positions, no points, except for the fastest lap point, will be awarded to the drivers.

4.4 If the total race distance from the start signal to the end signal is less than planned, the race distance will be scored for each title according to the following criteria:

᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼

a) If the race completes fewer than two (2) laps in total, no points will be awarded.

b) If the race lasts for two (2) laps but is less than 25% of the planned race distance, points will be awarded according to the 1st column of the table below.

c) If the race completes more than 25% but less than 50% of the planned race distance, points will be awarded according to the 2nd column of the table below.

d) If the race completes more than 50% but less than 75% of the planned race distance, points will be awarded according to the 3rd column of the table below.

e) If the race completes 75% or more of the planned race distance, full points will be awarded as per Article 4.3. (düzenlendi)

Position                                                             Points Column 1᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ Points Column 2᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ Points Column 3

   1.᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ 6p                                                                                               13p                                                                                               19p 

  2.᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ 4p                                                                                               10p                                                                                               14p

  3.᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ 3p                                                                                                 8p                                                                                               12p

  4.᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ 2p                                                                                                 6p                                                                                               10p (düzenlendi)

᲼5.᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ 1p                                                                                                  5p                                                                                                8p 

᲼6.᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼0p                                                                                                 4p                                                                                                6p 

᲼7.᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ 0p                                                                                                 3p                                                                                                4p

᲼8.᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ 0p                                                                                                 2p                                                                                                3p

᲼9.᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ 0p                                                                                                 1p                                                                                                 2P

10.᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ 0p                                                                                                0p                                                                                                 1p

4.5 A driver who does not complete at least 75% of the total race distance from the start signal to the end signal will not be eligible to earn points.

EXAMPLE: (If a decision is made to finish a 30-lap race after 15 laps, the driver must complete at least 11 laps (75%) to be eligible for points.)

4.6 Points earned by a withdrawn driver cannot be erased from the team's total.

4.7 The total race day duration cannot exceed three (3) hours.

4.8 The three (3)-hour maximum race day duration begins with the planned "Qualifying."

5) DEADZONE 

5.1 If two or more "TEAMS" or "DRIVERS" finish the Championship with the same points, the higher position in the Championship (in both cases) will be determined based on the following:

a) The driver who achieved the most first places in a race.

b) If the number of first places is the same, the driver with the highest number of second places.

c) If the number of second places is the same, the driver with the highest number of third places will be awarded, and this process continues until a winner emerges.

d) If this procedure does not yield a result, TAC-DB will award the championship title to the driver who received the least penalties.

e) If this procedure does not yield a result, TAC-DB will organize a 10-lap sprint race among drivers with equal points.

6) DRIVER APPLICATIONS

6.1 Applications to participate in the championship can be submitted until the sixth (6th) race of the Championship.

6.2 Entry forms will be provided by TAC-DB, which will notify the applicant of the results. Successful candidates automatically participate in all competitions of the Championship within two (2) days of receiving the application.

6.3 Applications shall include:

a) Confirmation that the applicant has read and understood the Regulations.

b) Team name.

c) Brand of the racing car.

d) Brand of the engine.

e) Names of the drivers.

f) Car numbers of the drivers.

Following the application, a driver may be nominated. 

6.4 A participant may change the brand of the engine at any time during the Championship.

6.5 All applications will be reviewed by TAC-DB and will be accepted or rejected entirely at its discretion. TAC-DB will update the list of accepted cars and drivers along with race numbers weekly.

6.6 A maximum of twenty-two (22) cars will be accepted into the Championship, and each team can participate with only two (2) cars.

6.7 If, in the opinion of TAC-DB, a team or driver engages in any action that is not in line with the standards of the Championship or in any way damages the reputation of the Championship, TAC-DB may immediately exclude the respective participant or team from the Championship.

᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼

7) VEHICLE APPEARANCE AND RACE NUMBERS

7.1 Car Appearance  

a) Both cars presented by a team must essentially have the same appearance. Any significant changes to this appearance during a Championship will only be made with the consent of TAC-DB and the Commercial Rights Holder.

b) To easily distinguish each team's car on the track, the roof-mounted cameras on the cars:

b.1. The structure of the first car must remain as delivered to the competitor.

b.2. The structure of the second car must be predominantly fluorescent yellow with roof-mounted cameras.

c) The name or emblem of the car's brand must be located on the front of the car's nose.

d) The driver's name must be displayed on the exterior bodywork of the car and clearly visible.

 

e) Each car will carry the race number of its driver as specified by TAC-DB. This number must be clearly visible from a distance.

7.2 Race Numbers

a) Race numbers cannot be the same as currently used race numbers.

b) The number 1 cannot be assigned to any car. 

᲼᲼᲼᲼᲼᲼᲼᲼᲼

8) TAC-DB UNITS

8.1 For each competition, TAC-DB will appoint the following delegates:

a) Safety unit

b) Technical unit

c) Race Director

d) Observer group

e) Safety car driver

8.2 The units established by TAC-DB are responsible for reviews. In this regard, they can perform any checks to verify a situation or, at their discretion, impose penalties and take necessary actions.

8.3 The Observer Group will work in constant consultation with the Race Director.

8.4 The Race Director will have overriding authority in the following matters:

a) Managing practice sessions, qualifying, races, adhering to the schedule, and making any proposals deemed necessary, altering the timetable to comply with the Rules or Sporting Regulations.

b) Stopping any car in accordance with the Rules or Sporting Regulations.

c) Stopping practice or qualifying sessions, stopping or suspending a race in accordance with the Sporting Regulations, and ensuring the correct procedure for resuming and restarting.

d) Running procedures.

e) Use of the safety car.

8.5 In exceptional cases, if any official is not present or cannot be reached at the start of the race, the race start may be suspended.

8.6 Officials may use any video or electronic tools to assist in reaching a decision in exceptional circumstances. 

᲼᲼᲼

9) INSTRUCTIONS AND COMMUNICATIONS TO PARTICIPANTS

9.1 Officials or the Race Director may provide instructions to participants through special directives.

9.2 Practice sessions, qualifying, and all classifications and results of the race will be published after the race and decisions by the officials and TAC-DB.

9.3 Any decision or information regarding a specific participant must be communicated to them.

10) PROTESTS AND APPEALS

10.1 Protests and appeals will be evaluated in accordance with the Rules.

10.2 TAC-DB's decision during the race, based on drivers' protests and statements, allows for the cancellation of the race.

10.3 The following decisions cannot be appealed:

a) Penalties imposed under Article 11), 15), 16), 17.3), 18.3), 19), 23.4) or 25)

b) Any position drop imposed under Article 19 and Article 23.

c) Any penalty imposed under Article 7.

d) Any decision made by officials under Article 22 and Article 24.

11) SANCTIONS

11.1 Officials may apply the specific penalties specified in this Sporting Regulation and the penalty regulations presented to them under the Rules.

11.2 Any driver who receives a reprimand for an incident before the fifth (5th) race of the same Championship will be given a five (5) grid position penalty. If the incident occurs during or after the fifth (5th) race, the driver receiving a reprimand will get a ten (10) grid position penalty.

11.3 A driver receiving more than four (4) reprimands will be disqualified from the season. 

12 ) GENERAL SAFETY

12.1 Official instructions will be given to drivers through signals specified in the rules. Participants must adhere to flags and lights.

12.2 TAC-DB will implement safety procedures in case of any possible accident, engine failure, or any issue threatening the safety of the race.

12.3 Unless these Sporting Regulations require otherwise, pit lane and on-track discipline and safety will be consistent in every session.

12.4 If a car stops on the track due to running out of fuel or an engine failure, the driver cannot teleport the car to the pit lane earlier than three (3) minutes. This rule applies only during the race session.

12.5 Stopping the car on the track without a reason or cause is prohibited, and this will result in penalties.

12.6 Violations of pit exit and entry lines and behaviors that endanger other drivers will be subject to penalties.

12.7 Rules not properly enforced by TAC-DB can be protested and appealed by teams and drivers.

13) INVESTIGATION

13.1 Every participant and team has the right to file a complaint or appeal, and behaviors and elements obstructing this right will be penalized.

13.2 Appeals regarding an incident in a race can be declared until the end of the season.

13.3 Investigations will be completed within one (1) week at the latest, and the decision will be communicated to the teams as necessary.

13.4 Teams and drivers subjected to penalties and sanctions have the right to appeal, but this right is forfeited if the decision result is repeated. 

᲼᲼

14) DRIVING

14.1 The driver must operate the car alone and unassisted.

14.2 Drivers must strictly adhere to the rules and provisions regarding driving behavior on the tracks.

14.3 Drivers must make every reasonable effort to use the track at all times and should not leave the track. If no part of the car touches the track, the drivers are considered to have left the track, and, to avoid any doubt, any white lines defining the edges of the track are considered outside the track. If a car goes off the track, the driver can rejoin, but this can only be done when the car has left the track and must do so safely and permanently without gaining an advantage. Depending on the absolute discretion of the Race Director, the official may apply a penalty at the end of the race for an advantage gained by a driver.

14.4 A car must not exhibit driving that is unnecessarily slow, erratic, or considered potentially dangerous for other drivers or any other person.

15 ) PIT ENTRY, PIT LANE, PIT EXIT, AND PIT STOP RULES

15.1 The section of the track between the first safety car line and the beginning of the pit lane is defined as "pit entry," and the section of the track between the end of the pit lane and the second safety car line is defined as "pit exit."

15.2 Failure to adhere to the lines at pit entry and pit exit is considered dangerous driving and subject to penalties.

15.3 A speed limit of 80 km/h will be enforced on the pit lane throughout all races, and this limit can be modified by the Race Director based on Safety's recommendation.

15.4 The speed extra limit for pit entry is +5 km/h for each track.

15.5 In the case of problematic or slippery pit entry roads or errors made at pit entry, the braking effort of the driver will be examined, and penalties will be applied based on observed error.

15.7 A car can only stop in front of its own garage and perform a pit stop.

15.8 The pit lane is divided into two lanes, with the lane closest to the pit wall designated as the "fast lane" and the lane closest to the garages designated as the "inside lane."

15.8 During the Qualifying session, drivers can line up in the fast lane in random order and, with the approval of Race Control, proceed in sequence.

15.9 During the race, drivers and teams can repair damage to their cars, change tires, but adding extra fuel is strictly prohibited, and any violation will result in sanctions and penalties.

᲼᲼

16) FUELING

A Open Wheel Series

 a1) 6.1 Fueling is only allowed during Free Practice and Qualifying sessions.

 a2) 16.2 Adding fuel to a car leaving the pit lane to participate in the race or removing fuel from the car is not allowed.

B Other series

 

b1) It is free to refuel the vehicle at any rate

b2) But refueling or repairing by teleporting while in the pit is grounds for disqualification.

17) PRACTICE SESSION

17.1 No driver can participate in a race without using the car for at least five (5) laps during practice.

17.2 A driver will not be warned unless it is entirely clear that they have violated the use of the car, and no record is found.

17.3 Deliberate actions that obstruct other drivers' practice and work, leading to warnings and grid penalties if continued, will be penalized. However, all driving violations and mistakes during the PRACTICE session will not be subject to penalties.

18) QUALIFYING SESSION

18.1 The Qualifying session begins one (1) hour before the race and is a single session.

18.2 Dangerous driving, obstructing other drivers' laps, making contact with drivers, and unnecessarily and dangerously stopping on the track during the Qualifying session will result in sanctions and penalties.

18.3 Each driver has the right to pit back three (3) times during the Qualifying session. In situations where returning to the pit is impossible, such as engine failure, running out of fuel, or both rear tires puncturing, drivers can pit back freely.

18.4 During the Qualifying session, drivers must have at least 3 laps' worth of fuel in their cars. Drivers intentionally running out of fuel and pitting back without cost, i.e., pit teleportation without following the rules, will be investigated. 

19) FORMATION LAP AND RACE START PROCEDURE

19.1 The formation lap will begin with the sequence of five (5) red lights flashing on and off. During the formation lap, it is dangerous and prohibited for drivers to overtake each other or have fewer cars between them. Drivers who fail to comply will be investigated.

19.2 If two drivers make contact during the formation lap, the incident will be investigated, and the formation lap will be restarted.

19.3 If a driver loses control of their car and has an unassisted crash during the formation lap, the driver must start the race from the pit.

19.4 Drivers who do not comply with Rule "19.3" will be disqualified from the race.

19.5 At the end of the formation lap, drivers must line up according to the Qualify lap or the automatic grid set by Assetto Corsa. Drivers deliberately doing otherwise will be disqualified and investigated.

19.6 If a driver accidentally places themselves in a different group, they must report this via the in-game chat, then correctly position their car in the right grid order. If a driver does not move to their correct grid or causes damage to another driver while doing so, the incident will be investigated, the formation lap will be restarted, and the driver must start from the pit, or they will be disqualified.

19.7 When positioning themselves on the grid, drivers must pay attention to the following:

a) The front wheels of the car should be inside the white grid lines.

b) The front two wheels of the car should be on or behind the yellow line.

c) The body of the car should appear perpendicular to the yellow line from a bird's-eye view.

d) Drivers can reposition their cars within the grid before the "Speed Limit Board Of RealPenalty" command is given. 

19.8 If it is determined that Rule "19.7" was not correctly applied by drivers, necessary penalties will be applied to the relevant driver.

19.9 When the "Real Penalty" program engages the start procedure, no car can move or go abowe speed limits; otherwise, the involved drivers will be penalized.

19.10 While the start lights are about to illuminate, drivers can press the throttle and rev their cars or use what gear they decice for rolling start as desired without moving them.

19.11 No driver can move before the necessary voice command and green lights in the "Real Penalty" program. Otherwise, the relevant driver will be penalized for a false start.

19.12 In the event of a potential ping issue, bug, or driver error causing a crash or chain reaction crash during the race start, the session may be restarted at the discretion of the session management. 

20) DELAY

20.1 If the Race Director decides that the start needs to be delayed and the formation lap has not started, yellow lights will be on, and the audible command "DELAYED START" will be given. This delay procedure will last for five (5) minutes.

21) CANCELLED START

21.1 If the formation lap has started, and the Race Director decides that the start needs to be canceled, red lights will be on, and the audible command "CANCEL INITIATED" will be given. After this, all drivers must return to the pit, and the Race Director will inform all teams and drivers how long it will take for the race to restart.

21.2 During the restart, all rules of Article 19 will apply.

22) FORMATION LAP BEHIND SAFETY CAR

22.1 If the track conditions are considered unsuitable to start the race, the formation lap may take place behind the safety car for the planned duration. If this situation occurs, the "Wait" command will be given at the beginning of the formation lap.

22.2 The formation lap behind the safety car continues until race conditions are suitable. If the Board of Directors decides that conditions are worsening, they may suspend the session.

22.3 When the command "Safety car pitting in this lap" is given, the safety car will leave the track, and all drivers must be ready for a rolling start.

22.4 All cars starting from the pit lane during the formation lap can join the formation lap and complete their laps. However, they must enter the pit on the lap when the race starts.

22.5 Any driver entering the pit during the formation lap can rejoin the track but must comply with the order of exiting the pit (cannot reclaim the lost position).

22.6 Overtaking is only allowed during the formation lap under the following conditions:

a) If there is more than one car with lapped.

b) If any driver slows down or stops due to a mechanical failure, disregard point a.

22.7 The safety car will stay on the track for at least 2 laps. 

23) ROLLING START AND ROLLING RACE START

23.1 (Other Classes Rule) After the start for the formation lap, the vehicles must continue in grid positions in 2 rows without passing until the start of the virtual safety vehicle, the virtual safety vehicle indicates the start of the race start procedure, the speed limit is set at 80 Kilometer Hour until the green flag is given, the green flag means that the race has started.

23.2  (Formula Rule) If, after one or more formation laps behind the safety car, the track conditions are not suitable for a sprint session or race, TAC-DB verbally indicates that there will be a Rolling Start. At this point, the car in the 1st position can determine and, if necessary, reduce the speed between itself and the safety car by more than 10 cars' distance. No driver can overtake another car until the first car crosses the line. When the speed of the leading car exceeds 160 km/h, the "160 KM/H" green flag will be waved, and the race is considered to have started. 

24) INCIDENTS DURING THE RACE AND PENALTIES

24.1 The Race Director may report any incident on the track or suspicion of a violation of these Sporting Regulations. The Regulations or Rules ("Incident") will be reported to the stewards. The decision to continue the investigation will be at their discretion.

The stewards may also investigate an Incident recorded by themselves.

24.2 Determining whether any driver is involved in an Incident will be at the discretion of the stewards. No penalty will be applied to any driver involved in an incident unless it is clear to the stewards that the driver is wholly or predominantly at fault.

24.3 The stewards may apply any of the following penalties to any driver involved in an Incident:

A) Time Penalties

a.1) A 5-second time penalty added to the driver's race end time. The driver's ranking will be revised.

a.2) A 10-second time penalty added to the driver's race end time. The driver's ranking will be revised.

a.3) A 20-second time penalty added to the driver's race end time. The driver's ranking will be revised.

B) Point Penalties

b.1) A 1 championship point penalty added to the driver's race end ranking.

b.2) A 2 championship point penalty added to the driver's race end ranking.

b.3) A 3 championship point penalty added to the driver's race end ranking.

C) Driver Reprimand Penalty.

D) Driver's Grid Drop Penalty.

E) Disqualification from the Race for the Driver.

F) Exclusion from the Next Race for the Driver.

24.4 The Board will explain all penalties in writing or verbally to the respective drivers.

24.5 In case the driver's mistake is conclusively found to be faulty according to the above provisions, the driver and the team have no right to appeal the penalty.

25) SAFETY CAR

25.1 The TAC-DB Safety Car will have a designated safety car pilot assigned by TAC-DB, and the Safety Car driver can only be changed by TAC-DB.

25.2 The Safety Car will be signaled to the drivers through the Real Penalty Program with the command vehicle and visually with the voice command "Safety Car."

25.3 The Safety Car will enter the track after any incident that could affect the course of the race and endanger the drivers on the track.

25.4 No car behind the Safety Car should be driven unnecessarily slow, irregular, or in a way that could be considered dangerous. In case of an incident, the Safety Car will enter the track with the middle orange lights on. The Safety Car will not exceed 80 kilometers per hour until all cars are lined up. When all drivers are lined up behind the Safety Car, it will not exceed above 140-200 kilometers per hour.

25.5 Drivers who have entered the pits behind the Safety Car cannot regain their positions before entering the pits. They must maintain the same position they were in when exiting the pits.

25.6 Any pass not under the command of the race director behind the Safety Car will be considered illegal and will be penalized.

25.7 Drivers who have lost laps behind the Safety Car cannot overtake the Safety Car and reclaim their lost laps unless explicitly allowed by the race director or the Real Penalty System. Otherwise, the drivers will be penalized.

26) FINISH

26.1 The checkered flag will be given as soon as the race is completed, signaling the end of the session. Drivers completing the race will be scored according to Article 4.

26.2 After receiving the end-of-session signal, all cars must proceed directly to the parking area on the track.

26.3 Penalties given after finishing the race will not be subject to enforcement.

The rulebook, League management, and Triumph Apex Competition™ name rights are reserved. 

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Triumph Apex Competition

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Classes & Cars

No-Show Rules

Max Allowed Penalties
10 Points
No Show Penalty
5 Points
Withdrawals Allowed
2
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