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EUROPEAN GT ENDURANCE 2024

Hosted by EoS E-Sport ACC on PC Followers Only
Start Date
Next Round

PREMISE

EoS E-Sport tries to make the most of the Assetto Corsa Competizione simulator, with each race trying to simulate real races, from time multiplier to variable weather.

All Championship participants must read and accept every part of these rules.

 

  • Registration is totally free and must be done on the SimGrid website, also mandatory is registration and presence on the DISCORD channel https://discord.gg/gtwCzV9cuA
  • The championship includes 10 sprint and endurance races ranging from 1H to 24H and is aimed at teams consisting of at least 2 drivers.
  • Once the championship has started, it will no longer be possible to change the chosen car. 

All communications or changes will be on the dedicated Discord channel. SERVER AND WEATHER

Three servers will be opened for each event

       "EoS E-Sport (CIRCUIT) - Practice - No Team" 

       "EoS E-Sport (CIRCUIT) - Practice - Team" 

       "EoS E-Sport (CIRCUIT) - Race." 

The password is the same for the three servers: eosEGT

The weather will be dynamic and will follow the actual weather forecast, which means that the server will be

set up with information gathered from a specialized site. The game will handle the variations though.

Dynamic weather will be set up on all of the above servers, using the actual forecasts week by week. Such settings will be updated until the week of the race, and about 7 days before the race the "final" weather will be set. Any changes will be communicated in the appropriate channel.

RACE FORMAT

In all stages it is mandatory to make at least one driver change, otherwise a penalty of disqualification from the race will be given.

Full formation lap.

 

  • For all races above 1 hour, pit strategies will be completely free.
  • Sprint races of 1 hour will have a pit window of 10 mins.
  • The tire sets available for Qualifying of the 24 h race will be unlimited.
  • The (dry) tire sets available for the race weekend (Free Practice and Race) of the 24 hours will be 22. 
  • The (dry) tire sets available for the race weekend (Free Practice and Race) of the other races will be as follows:
    • Three (3) dry tyre sets for the races of 1 h,
    • Three (3) dry tyre sets for the races of 3 h,
    • Five (5) dry tyre sets for the races of 6 h.
  • There will be no limit for both stint and total driving time per driver. However, bear in mind the mandatory driver swap.
  • Forbidden to use ESC button in Race, only allowed in Free Practice and Qualifying, moving to safe position (in case of accident, penalty will be very severe).
  • Return lap after race finish is not mandatory, however we still ask to not stop immediately after the finish line, but to complete at least 3 or 4 turns.
  • In the Free and Qualifying session, "&swap" command is allowed to quickly switch between drivers.
  • Prohibited use of game chat, it will be used only by RD.
  • - 1H races are double sprint races.
  • - 1H races have a qualifying session which determines race1, order of finish of race1 determines the starting grid of race2 with the top 10 drivers reversed.

  • FLAGS - DUBBING - ACCIDENTS

    In the case of blue flag, it should be left the way as soon as possible. Obstructing overtake manoeuvres are not accepted. Whoever is lapping should keep in mind that these are endurance and not sprint races, which means that the lapped driver may still be fighting with you, nor does it mean that the lapped should obstruct the overtaking. The lapped should leave the way without clipping the racing line of the incoming driver nor lengthening the braking, although it is not necessary to leave your own racing line. The faster driver must carry out the overtaking manoeuvre in safety, moving from the ideal line and finalizing the attack.

    The lapped driver cannot hold up a faster driver behind for more than one lap, at which point he has to leave the way and let pass safely.

    In the event of a yellow flag, the overtaking car should pay close attention and possibly lift off to get through the incident area without creating any further danger. The car(s) involved in the accident should try to stop the car as quickly as possible holding the brakes and then safely resume the race, paying special attention when rejoining the racing line. This means looking at the radar and the map to see if there is any incoming car. Also, avoid rejoining the track taking a line perpendicular to the racing line. ACCESS AND PILOT CHANGE MANAGEMENT

    As a general rule, it is recommended to have pilot one (first pilot in the entrylist) enter the server first, although we have never had problems with pilot 2 entering the server first. However, in the event of a game or pc crash, drivers should rejoin the server in the same order as the one followed the first time. 

    If this procedure is not carried out correctly, the server will assign the drivers of the same team to two different cars. In this case the organization will not be able to do anything. That is why we ask everyone, both experienced and inexperienced, to stricly follow the instructions. 

    Once the "main" driver has entered the server he will upload the setup (if he wants to) and click drive out of the pits, only after a few seconds (ideal is to see his own name in the standings) can the other team members enter. 

     

    The other members of the team should, before clicking drive, check that they are positioned on their own car; if they are not, they risk the problem described above. 

    If after the driver change one notices that the rear-view mirror is missing, it will be sufficient to do a full view cycle and then return to one's view and get the mirror back (by hitting F1 button multiple times).

    If after the driver change you are catapulted to another car, just press shift and right or left arrow to scroll through the cars up to your own.

    SKIN

    Custom liveries can be used for this championship; they must be posted on the dedicated Discord channel at least 48 hours before the race so they can be delivered to the director for the LIVE streaming. 

    All skins must have in a visible place the logos that you will find in the #skin-upload channel.

    PENALTY

    Assignable penalty scale -> 5s, 15s, 30s, DT, SG10, SG30, DSQ. 

    The following rules will be used:

    1. If a car does not give way under blue flags within one lap: 1 Warning  
    2. Dangerous re-entry without collision : 5s or 1 Warning
    3. Causing collision : from 5s
    4. Causing collision and loss of positions: from 15s  

    You will have three Warnings per race available, after which you will have a -15 second penalty for each Warning. 

    If a driver takes three penalties, he will be given an additional DT. At the second DT, there will be a SG30 and, in case of further penalty, a DSQ. 

    Misuse of game chat and Discord -> disqualification from the race or championship.  

    In case of an accident we ask to give the position back to the offended driver. This spirit of sportmanship is rewarded with a reduced penalty as opposed to a harsh penalty in case of not giving back the position. The return of the position must happen on the lap where the accident happened, so as not to create hindrance to other drivers, but it must be given back clearly, possibly even with lights signaling).

    In the protest form, it will be mandatory to send video of the replay or, preferably, video with the following views:

    interior view from the claiming car, top view of the claiming car (above the cars using the f7 key and moving with mouse and keypad). If any of the required data is missing, the complaint will be closed and the reason indicated.

Registration

EoS E-Sport

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Event Communications

Keep up to date with all event related announcements and communications via EoS E-Sport's Discord Server.

Classes & Cars

  • Ford Mustang GT3
  • AMR V8 Vantage
  • AMR Vantage V12 GT3
  • Audi R8 LMS
  • Audi R8 LMS Evo
  • Audi R8 LMS Evo II
  • Bentley Continental GT3 2015
  • Bentley Continental GT3 2018
  • BMW M4 GT3
  • BMW M6 GT3
  • Ferrari 296 GT3 DLC
  • Ferrari 488 GT3
  • Ferrari 488 GT3 Evo
  • Honda NSX GT3
  • Honda NSX GT3 Evo
  • Jaguar GT3
  • Lamborghini Gallardo R-EX
  • Lamborghini Huracan GT3
  • Lamborghini Huracan GT3 Evo
  • Lamborghini Huracan GT3 Evo2 DLC
  • Lexus RC F GT3
  • McLaren 650s GT3
  • McLaren 720S GT3
  • McLaren 720S GT3 Evo
  • Mercedes-AMG GT3
  • Mercedes-AMG GT3 2020
  • Nissan GTR Nismo GT3 2015
  • Nissan GTR Nismo GT3 2018
  • Porsche 991 GT3
  • Porsche 991II GT3 R
  • Porsche 992 GT3 DLC

No-Show Rules

Max Allowed Penalties
10 Points
No Show Penalty
5 Points
Withdrawals Allowed
2