Assetto Corsa Competizione (ACC), developed by Kunos Simulazioni and published by 505 Games, is the official GT World Challenge game. Powered by Unreal Engine 4 and a refined physics engine from Assetto Corsa, ACC delivers stunning visuals and unmatched realism in modern GT racing.
P | Name | Nationality | Grid Rating |
---|---|---|---|
160 | Kai Tisdel | πΊπΈ | 2,311 |
162 | Peter Holt | π©πͺ | 2,310 |
163 | Kellan Rounsavall | πΊπΈ | 2,305 |
164 | Gareth Raupi | π³πΏ | 2,303 |
164 | Dan Crawley | π¦πΊ | 2,303 |
166 | Matthew Hinkle | πΊπΈ | 2,301 |
167 | OβShea Wilson | πΊπΈ | 2,297 |
168 | Matt SRC | 2,296 | |
169 | Tiarnan Skehill-White | π¬π§ | 2,295 |
170 | Dennes Blum | π©πͺ | 2,293 |
170 | Sven van Rijn | π³π± | 2,293 |
170 | Derek Solovinski | π΅π± | 2,293 |
173 | Aaron Mendoza | π²π½ | 2,291 |
174 | Donald Ingham | πΊπΈ | 2,286 |
175 | Belchior Neto | π¬π§ | 2,283 |
176 | Carlos Diesch | π¨π | 2,281 |
177 | Roydon Stapley | π¬π§ | 2,280 |
178 | Tony Richmond | π¬π§ | 2,278 |
179 | Jose Garcia | πͺπΈ | 2,276 |
180 | Sebastian Kopsch | π©πͺ | 2,275 |
181 | Ryne Frankenbery | πΊπΈ | 2,273 |
182 | Kevin Zepernick | π©πͺ | 2,272 |
182 | Maxime Frimin | π«π· | 2,272 |
184 | Jamie Cooper | 2,269 | |
184 | Dan Grundy | π¬π§ | 2,269 |
186 | Oliver Bird | 2,266 | |
186 | Jake Garrett | π¬π§ | 2,266 |
188 | Martin Marius | π©πͺ | 2,264 |
188 | Matthew Roberts | π¬π§ | 2,264 |
190 | Brian Jennings | πΊπΈ | 2,263 |
190 | Tobias Hermanns | π©πͺ | 2,263 |
190 | Juan Nava | π»πͺ | 2,263 |
193 | JoΓ£o Vieira | π΅πΉ | 2,262 |
194 | Cameron Douglas | πΊπΈ | 2,260 |
194 | Dave MitrovΔanin | π¨π | 2,260 |
194 | Adrian Ronda | π³π± | 2,260 |
197 | Shayne Tremblay | π¨π¦ | 2,259 |
198 | Andrea Anfuso | 2,258 | |
199 | Logan Harris | πΊπΈ | 2,257 |
199 | Danny Meeldijk | π³π± | 2,257 |
Delta AI and Auto Insights are here to transform the way you get FASTER! Compatible with Le Mans Ultimate, iRacing, ACC, Assetto Corsa and GT7. Purple sectors are here to stay!